Double
A double-precision, floating-point value type.
@frozen struct Double
A double-precision, floating-point value type.
@frozen struct Double
typealias Exponent
A type that can represent any written exponent.
typealias Magnitude
A type that can represent the absolute value of any possible value of the conforming type.
typealias RawSignificand
A type that represents the encoded significand of a value.
typealias SIMDMaskScalar
typealias TangentVector
A type representing a differentiable value’s derivatives.
init<Source>(Source)
Creates a new instance from the given value, rounded to the closest possible representation.
init<Source>(Source)
Creates a new value, rounded to the closest possible representation.
init?<Source>(exactly: Source)
Creates a new value, if the given integer can be represented exactly.
init?<Source>(exactly: Source)
Creates a new instance from the given value, if it can be represented exactly.
init(signOf: Self, magnitudeOf: Self)
Creates a new floating-point value using the sign of one value and the magnitude of another.
init()
init(Float16)
Creates a new instance that approximates the given value.
init(Float)
Creates a new instance that approximates the given value.
init?(Substring)
init(Float80)
Creates a new instance that approximates the given value.
init?<S>(S)
Creates a new instance from the given string.
init(Int)
Creates a new value, rounded to the closest possible representation.
init<Source>(Source)
Creates a new value, rounded to the closest possible representation.
init(Double)
Creates a new instance initialized to the given value.
init(bitPattern: UInt64)
Creates a new value with the given bit pattern.
init?(exactly: Float16)
Creates a new instance initialized to the given value, if it can be represented without rounding.
init?(exactly: Float)
Creates a new instance initialized to the given value, if it can be represented without rounding.
init?(exactly: Float80)
Creates a new instance initialized to the given value, if it can be represented without rounding.
init?<Source>(exactly: Source)
Creates a new value, if the given integer can be represented exactly.
init?(exactly: Double)
Creates a new instance initialized to the given value, if it can be represented without rounding.
init(floatLiteral: Double)
Creates an instance initialized to the specified floating-point value.
init(from: Decoder) throws
Creates a new instance by decoding from the given decoder.
init(integerLiteral: Int64)
Creates an instance initialized to the specified integer value.
init(nan: Double.RawSignificand, signaling: Bool)
Creates a NaN (“not a number”) value with the specified payload.
init(sign: FloatingPointSign, exponent: Int, significand: Double)
Creates a new value from the given sign, exponent, and significand.
init(sign: FloatingPointSign, exponentBitPattern: UInt, significandBitPattern: UInt64)
Creates a new instance from the specified sign and bit patterns.
init(signOf: Double, magnitudeOf: Double)
Creates a new floating-point value using the sign of one value and the magnitude of another.
init(integerLiteral: Self)
Creates an instance initialized to the specified integer value.
static var zero: Self
The zero value.
static var radix: Int
The radix, or base of exponentiation, for a floating-point type.
static var exponentBitCount: Int
The number of bits used to represent the type’s exponent.
static var greatestFiniteMagnitude: Double
The greatest finite number representable by this type.
static var infinity: Double
Positive infinity.
static var leastNonzeroMagnitude: Double
The least positive number.
static var leastNormalMagnitude: Double
The least positive normal number.
static var nan: Double
A quiet NaN (“not a number”).
static var pi: Double
The mathematical constant π, approximately equal to 3.14159.
static var signalingNaN: Double
A signaling NaN (“not a number”).
static var significandBitCount: Int
The available number of fractional significand bits.
static var ulpOfOne: Double
The unit in the last place of 1.0.
static var ulpOfOne: Self
The unit in the last place of 1.0.
var binade: Double
The floating-point value with the same sign and exponent as this value, but with a significand of 1.0.
var bitPattern: UInt64
The bit pattern of the value’s encoding.
var customMirror: Mirror
A mirror that reflects the Double
instance.
var debugDescription: String
A textual representation of the value, suitable for debugging.
var description: String
A textual representation of the value.
var exponent: Int
The exponent of the floating-point value.
var exponentBitPattern: UInt
The raw encoding of the value’s exponent field.
var isCanonical: Bool
A Boolean value indicating whether the instance’s representation is in its canonical form.
var isFinite: Bool
A Boolean value indicating whether this instance is finite.
var isInfinite: Bool
A Boolean value indicating whether the instance is infinite.
var isNaN: Bool
A Boolean value indicating whether the instance is NaN (“not a number”).
var isNormal: Bool
A Boolean value indicating whether this instance is normal.
var isSignalingNaN: Bool
A Boolean value indicating whether the instance is a signaling NaN.
var isSubnormal: Bool
A Boolean value indicating whether the instance is subnormal.
var isZero: Bool
A Boolean value indicating whether the instance is equal to zero.
var magnitude: Double
The magnitude of this value.
var nextUp: Double
The least representable value that compares greater than this value.
var sign: FloatingPointSign
The sign of the floating-point value.
var significand: Double
The significand of the floating-point value.
var significandBitPattern: UInt64
The raw encoding of the value’s significand field.
var significandWidth: Int
The number of bits required to represent the value’s significand.
var ulp: Double
The unit in the last place of this value.
var floatingPointClass: FloatingPointClassification
The classification of this value.
var nextDown: Self
The greatest representable value that compares less than this value.
static func random(in: Range<Self>) -> Self
Returns a random value within the specified range.
static func random(in: ClosedRange<Self>) -> Self
Returns a random value within the specified range.
static func random<T>(in: ClosedRange<Self>, using: inout T) -> Self
Returns a random value within the specified range, using the given generator as a source for randomness.
static func random<T>(in: Range<Self>, using: inout T) -> Self
Returns a random value within the specified range, using the given generator as a source for randomness.
static func maximum(Self, Self) -> Self
Returns the greater of the two given values.
static func maximumMagnitude(Self, Self) -> Self
Returns the value with greater magnitude.
static func minimum(Self, Self) -> Self
Returns the lesser of the two given values.
static func minimumMagnitude(Self, Self) -> Self
Returns the value with lesser magnitude.
func isTotallyOrdered(belowOrEqualTo: Self) -> Bool
Returns a Boolean value indicating whether this instance should precede or tie positions with the given value in an ascending sort.
func move(by: Self.TangentVector)
Moves self
by the given offset. In Riemannian geometry, this is equivalent to exponential map, which moves self
on the geodesic surface by the given tangent vector.
func addProduct(Double, Double)
Adds the product of the two given values to this value in place, computed without intermediate rounding.
func advanced(by: Double) -> Double
Returns a value that is offset the specified distance from this value.
func distance(to: Double) -> Double
Returns the distance from this value to the given value, expressed as a stride.
func encode(to: Encoder) throws
Encodes this value into the given encoder.
func formRemainder(dividingBy: Double)
Replaces this value with the remainder of itself divided by the given value.
func formSquareRoot()
Replaces this value with its square root, rounded to a representable value.
func formTruncatingRemainder(dividingBy: Double)
Replaces this value with the remainder of itself divided by the given value using truncating division.
func hash(into: inout Hasher)
Hashes the essential components of this value by feeding them into the given hasher.
func isEqual(to: Double) -> Bool
Returns a Boolean value indicating whether this instance is equal to the given value.
func isLess(than: Double) -> Bool
Returns a Boolean value indicating whether this instance is less than the given value.
func isLessThanOrEqualTo(Double) -> Bool
Returns a Boolean value indicating whether this instance is less than or equal to the given value.
func move(by: Double.TangentVector)
Moves self
by the given offset. In Riemannian geometry, this is equivalent to exponential map, which moves self
on the geodesic surface by the given tangent vector.
func negate()
Replaces this value with its additive inverse.
func round(FloatingPointRoundingRule)
Rounds the value to an integral value using the specified rounding rule.
func write<Target>(to: inout Target)
Writes a textual representation of this instance into the given output stream.
func addingProduct(Self, Self) -> Self
Returns the result of adding the product of the two given values to this value, computed without intermediate rounding.
func remainder(dividingBy: Self) -> Self
Returns the remainder of this value divided by the given value.
func round()
func rounded() -> Self
func rounded(FloatingPointRoundingRule) -> Self
Returns this value rounded to an integral value using the specified rounding rule.
func squareRoot() -> Self
Returns the square root of the value, rounded to a representable value.
func truncatingRemainder(dividingBy: Self) -> Self
Returns the remainder of this value divided by the given value using truncating division.
func negate()
Replaces this value with its additive inverse.
static func + (Self) -> Self
Returns the given number unchanged.
static func += (inout Self, Self)
Adds two values and stores the result in the left-hand-side variable.
static func -= (inout Self, Self)
Subtracts the second value from the first and stores the difference in the left-hand-side variable.
static func ... (Self) -> PartialRangeFrom<Self>
Returns a partial range extending upward from a lower bound.
static func ... (Self) -> PartialRangeThrough<Self>
Returns a partial range up to, and including, its upper bound.
static func ... (Self, Self) -> ClosedRange<Self>
Returns a closed range that contains both of its bounds.
static func ..< (Self) -> PartialRangeUpTo<Self>
Returns a partial range up to, but not including, its upper bound.
static func ..< (Self, Self) -> Range<Self>
Returns a half-open range that contains its lower bound but not its upper bound.
static func <= (Self, Self) -> Bool
Returns a Boolean value indicating whether the value of the first argument is less than or equal to that of the second argument.
static func > (Self, Self) -> Bool
Returns a Boolean value indicating whether the value of the first argument is greater than that of the second argument.
static func >= (Self, Self) -> Bool
Returns a Boolean value indicating whether the value of the first argument is greater than or equal to that of the second argument.
static func * (Double, Double) -> Double
Multiplies two values and produces their product, rounding to a representable value.
static func *= (inout Double, Double)
Multiplies two values and stores the result in the left-hand-side variable, rounding to a representable value.
static func + (Double, Double) -> Double
Adds two values and produces their sum, rounded to a representable value.
static func += (inout Double, Double)
Adds two values and stores the result in the left-hand-side variable, rounded to a representable value.
static func - (Double) -> Double
Calculates the additive inverse of a value.
static func - (Double, Double) -> Double
Subtracts one value from another and produces their difference, rounded to a representable value.
static func -= (inout Double, Double)
Subtracts the second value from the first and stores the difference in the left-hand-side variable, rounding to a representable value.
static func / (Double, Double) -> Double
Returns the quotient of dividing the first value by the second, rounded to a representable value.
static func /= (inout Double, Double)
Divides the first value by the second and stores the quotient in the left-hand-side variable, rounding to a representable value.
static func != (Self, Self) -> Bool
static func < (Self, Self) -> Bool
Returns a Boolean value indicating whether the value of the first argument is less than that of the second argument.
static func <= (Self, Self) -> Bool
Returns a Boolean value indicating whether the value of the first argument is less than or equal to that of the second argument.
static func == (Self, Self) -> Bool
Returns a Boolean value indicating whether two values are equal.
static func > (Self, Self) -> Bool
Returns a Boolean value indicating whether the value of the first argument is greater than that of the second argument.
static func >= (Self, Self) -> Bool
Returns a Boolean value indicating whether the value of the first argument is greater than or equal to that of the second argument.
static func - (Self) -> Self
Returns the additive inverse of the specified value.
static func < (Self, Self) -> Bool
Returns a Boolean value indicating whether the value of the first argument is less than that of the second argument.
static func == (Self, Self) -> Bool
Returns a Boolean value indicating whether two values are equal.
struct SIMD16Storage
Storage for a vector of 16 floating-point values.
struct SIMD2Storage
Storage for a vector of two floating-point values.
struct SIMD32Storage
Storage for a vector of 32 floating-point values.
struct SIMD4Storage
Storage for a vector of four floating-point values.
struct SIMD64Storage
Storage for a vector of 64 floating-point values.
struct SIMD8Storage
Storage for a vector of eight floating-point values.
AdditiveArithmetic
BinaryFloatingPoint
CVarArg
Comparable
CustomDebugStringConvertible
CustomReflectable
CustomStringConvertible
Decodable
Differentiable
Encodable
Equatable
ExpressibleByFloatLiteral
ExpressibleByIntegerLiteral
FloatingPoint
Hashable
LosslessStringConvertible
Numeric
SIMDScalar
Sendable
SignedNumeric
Strideable
TextOutputStreamable
var customPlaygroundQuickLook: _PlaygroundQuickLook
A custom playground Quick Look for the Double
instance.
Deprecated