NSLocale
class NSLocale
class NSLocale
import Foundation
class NSObject
The root class of most Foundation class hierarchies.
protocol Copyable
A type whose values can be implicitly or explicitly copied.
protocol CustomDebugStringConvertible
A type with a customized textual representation suitable for debugging purposes.
protocol CustomStringConvertible
A type with a customized textual representation.
protocol Equatable
A type that can be compared for value equality.
protocol Escapable
protocol Hashable : Equatable
A type that can be hashed into a Hasher
to produce an integer hash value.
protocol NSCoding
The NSCoding
protocol declares the two methods that a class must implement so that instances of that class can be encoded and decoded. This capability provides the basis for archiving (where objects and other structures are stored on disk) and distribution (where objects are copied to different address spaces).
protocol NSCopying
The NSCopying
protocol declares a method for providing functional copies of an object. The exact meaning of “copy” can vary from class to class, but a copy must be a functionally independent object with values identical to the original at the time the copy was made.
protocol NSObjectProtocol : AnyObject
The NSObjectProtocol
groups methods that are fundamental to all Foundation objects.
protocol NSSecureCoding : NSCoding
Conforming to the NSSecureCoding
protocol indicates that an object handles encoding and decoding instances of itself in a manner that is robust against object substitution attacks.
protocol Sendable
required convenience init?(coder aDecoder: NSCoder)
init(localeIdentifier string: String)
static let currentLocaleDidChangeNotification: NSNotification.Name
static var supportsSecureCoding: Bool { get }
class var availableLocaleIdentifiers: [String] { get }
class var commonISOCurrencyCodes: [String] { get }
class var current: Locale { get }
class var isoCountryCodes: [String] { get }
class var isoCurrencyCodes: [String] { get }
class var isoLanguageCodes: [String] { get }
class var preferredLanguages: [String] { get }
class var system: Locale { get }
class func canonicalLanguageIdentifier(from string: String) -> String
class func canonicalLocaleIdentifier(from string: String) -> String
class func characterDirection(forLanguage isoLangCode: String) -> NSLocale.LanguageDirection
class func components(fromLocaleIdentifier string: String) -> [String : String]
class func lineDirection(forLanguage isoLangCode: String) -> NSLocale.LanguageDirection
class func localeIdentifier(fromComponents dict: [String : String]) -> String
class func localeIdentifier(fromWindowsLocaleCode lcid: UInt32) -> String?
class func windowsLocaleCode(fromLocaleIdentifier localeIdentifier: String) -> UInt32
override var hash: Int { get }
override func copy() -> Any
func copy(with zone: NSZone? = nil) -> Any
func displayName(forKey key: NSLocale.Key, value: String) -> String?
func encode(with aCoder: NSCoder)
override func isEqual(_ object: Any?) -> Bool
func object(forKey key: NSLocale.Key) -> Any?
struct Key
typealias LanguageDirection = Locale.LanguageDirection