finish(timeout:fileID:file:line:column:)
Suspends until all in-flight effects have finished, or until it times out.
@MainActor func finish(timeout nanoseconds: UInt64? = nil, fileID: StaticString = #fileID, file filePath: StaticString = #filePath, line: UInt = #line, column: UInt = #column) async
Parameters
- nanoseconds
The amount of time to wait before asserting.
- fileID
The fileID.
- filePath
The filePath.
- line
The line.
- column
The column.
Can be used to assert that all effects have finished.