ZIPReader
Allows reading the content of a zip file.
ZIPReader.swift:12class ZIPReader
This class implements a reader that can extract the content of individual files inside a zip archive.
Superclasses
class RefCounted
Base class for reference-counted objects.
Citizens in SwiftGodot
Conformances
protocol CustomStringConvertible
A type with a customized textual representation.
protocol Equatable
A type that can be compared for value equality.
protocol Hashable
A type that can be hashed into a
Hasher
to produce an integer hash value.protocol Identifiable<ID>
A class of types whose instances hold the value of an entity with stable identity.
protocol VariantRepresentable
Types that conform to VariantRepresentable can be stored directly in
Variant
with no conversion. These include all of the Variant types from Godot (for exampleGString
,Rect
,Plane
), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.protocol VariantStorable
Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.
Type members
Instance members
func close(
) -> GodotError Closes the underlying resources used by this instance.
func fileExists(path: String, caseSensitive: Bool
) -> Bool Returns
true
if the file exists in the loaded zip archive.func getFiles(
) -> PackedStringArray Returns the list of names of all files in the loaded archive.
func open(path: String
) -> GodotError Opens the zip archive at the given
path
and reads its file index.func readFile(path: String, caseSensitive: Bool
) -> PackedByteArray Loads the whole content of a file in the loaded zip archive into memory and returns it.