XMLParser

    Provides a low-level interface for creating parsers for XML files.

    XMLParser.swift:16
    class XMLParser

    Provides a low-level interface for creating parsers for XML files. This class can serve as base to make custom XML parsers.

    To parse XML, you must open a file with the open(file:) method or a buffer with the openBuffer(_:) method. Then, the read method must be called to parse the next nodes. Most of the methods take into consideration the currently parsed node.

    Here is an example of using XMLParser to parse a SVG file (which is based on XML), printing each element and its attributes as a dictionary:

    Superclasses

    Citizens in SwiftGodot

    Conformances

    • protocol CustomStringConvertible

      A type with a customized textual representation.

    • protocol Equatable

      A type that can be compared for value equality.

    • protocol Hashable

      A type that can be hashed into a Hasher to produce an integer hash value.

    • protocol Identifiable<ID>

      A class of types whose instances hold the value of an entity with stable identity.

    • protocol VariantRepresentable

      Types that conform to VariantRepresentable can be stored directly in Variant with no conversion. These include all of the Variant types from Godot (for example GString, Rect, Plane), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.

    • protocol VariantStorable

      Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.

    Types

    Type members

    Instance members