Enumeration Casemigueldeicaza.swiftgodot 0.45.0SwiftGodot
unknown
We don’t know the the target ray mode.
WebXRInterface.swift:49case unknown
Other cases
case gaze
Target ray originates at the viewer’s eyes and points in the direction they are looking.
case trackedPointer
Target ray from a handheld pointer, most likely a VR touch controller.
case screen
Target ray from touch screen, mouse or other tactile input device.