TextureType

    VisualShaderNodeTextureParameter.swift:19
    enum TextureType

    Cases

    • case data

      No hints are added to the uniform declaration.

    • case color

      Adds source_color as hint to the uniform declaration for proper sRGB to linear conversion.

    • case normalMap

      Adds hint_normal as hint to the uniform declaration, which internally converts the texture for proper usage as normal map.

    • case anisotropy

      Adds hint_anisotropy as hint to the uniform declaration to use for a flowmap.

    • case max

      Represents the size of the TextureType enum.

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