TextServerExtension

    Base class for custom TextServer implementations (plugins).

    TextServerExtension.swift:17
    class TextServerExtension

    External TextServer implementations should inherit from this class.

    Superclasses

    Citizens in SwiftGodot

    Conformances

    • protocol CustomStringConvertible

      A type with a customized textual representation.

    • protocol Equatable

      A type that can be compared for value equality.

    • protocol Hashable

      A type that can be hashed into a Hasher to produce an integer hash value.

    • protocol Identifiable<ID>

      A class of types whose instances hold the value of an entity with stable identity.

    • protocol VariantRepresentable

      Types that conform to VariantRepresentable can be stored directly in Variant with no conversion. These include all of the Variant types from Godot (for example GString, Rect, Plane), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.

    • protocol VariantStorable

      Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.

    Type members

    Instance members

    Show implementation details (214)

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    Subclasses

    • class TextServerAdvanced

      An advanced text server with support for BiDi, complex text layout, and contextual OpenType features. Used in Godot by default.

    • class TextServerDummy

      A dummy text server that can’t render text or manage fonts.