SubViewportContainer
A container used for displaying the contents of a SubViewport
.
class SubViewportContainer
A container that displays the contents of underlying SubViewport
child nodes. It uses the combined size of the SubViewport
s as minimum size, unless stretch
is enabled.
Superclasses
class Container
Base class for all GUI containers.
Citizens in SwiftGodot
Conformances
protocol CustomStringConvertible
A type with a customized textual representation.
protocol Equatable
A type that can be compared for value equality.
protocol Hashable
A type that can be hashed into a
Hasher
to produce an integer hash value.protocol Identifiable<ID>
A class of types whose instances hold the value of an entity with stable identity.
protocol VariantRepresentable
Types that conform to VariantRepresentable can be stored directly in
Variant
with no conversion. These include all of the Variant types from Godot (for exampleGString
,Rect
,Plane
), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.protocol VariantStorable
Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.
Type members
Instance members
var stretch: Bool
If
true
, the sub-viewport will be automatically resized to the control’s size.var stretchShrink: Int32
Divides the sub-viewport’s effective resolution by this value while preserving its scale. This can be used to speed up rendering.
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func _propagateInputEvent(InputEvent?
) -> Bool Virtual method to be implemented by the user. If it returns
true
, theevent
is propagated toSubViewport
children. Propagation doesn’t happen if it returnsfalse
. If the function is not implemented, all events are propagated to SubViewports.