springLength

    The maximum extent of the SpringArm3D. This is used as a length for both the ray and the shape cast used internally to calculate the desired position of the SpringArm3D’s child nodes.

    SpringArm3D.swift:47
    final var springLength: Double { get set }

    To know more about how to perform a shape cast or a ray cast, please consult the PhysicsDirectSpaceState3D documentation.

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