RadianceSize

    Sky.swift:13
    enum RadianceSize

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    • var processMode: Sky.ProcessMode

      Sets the method for generating the radiance map from the sky. The radiance map is a cubemap with increasingly blurry versions of the sky corresponding to different levels of roughness. Radiance maps can be expensive to calculate. See ProcessMode for options.

    • var radianceSize: Sky.RadianceSize

      The Sky’s radiance map size. The higher the radiance map size, the more detailed the lighting from the Sky will be.

    • var skyMaterial: Material?

      Material used to draw the background. Can be PanoramaSkyMaterial, ProceduralSkyMaterial, PhysicalSkyMaterial, or even a ShaderMaterial if you want to use your own custom shader.

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