Instance Propertymigueldeicaza.swiftgodot 0.45.0SwiftGodot
emitted
You can await this property to wait for the signal to be emitted once
SignalSupport.swift:137@MainActor var emitted: Void { get async }
Other members in extension
Type members
Instance members
func connect(flags: Object.ConnectFlags, @escaping () -> ()
) -> Object Connects the signal to the specified callback.
func disconnect(Object
) Disconnects a signal that was previously connected, the return value from calling
connect(flags:_:)