Signal5

    Signal support.

    ScriptEditorBase.swift:460
    class Signal5

    Use the connect(flags:_:) method to connect to the signal on the container object, and disconnect(_:) to drop the connection.

    You can also await the emitted property for waiting for a single emission of the signal.

    Other members in extension

    View members

    Hide members

    This section is hidden by default because it contains too many (17) members.

    Types

    Type members

    Instance members

    Citizens in SwiftGodot

    Instance members