Enumeration Casemigueldeicaza.swiftgodot 0.45.0SwiftGodot
main
If passed to instantiate(editState:)
, provides local scene resources to the local scene. Only the main scene should receive the main edit state.
case main
Other cases
case disabled
If passed to
instantiate(editState:)
, blocks edits to the scene state.case instance
If passed to
instantiate(editState:)
, provides inherited scene resources to the local scene.case mainInherited
If passed to
instantiate(editState:)
, it’s similar to .main, but for the case where the scene is being instantiated to be the base of another one.