Instance Propertymigueldeicaza.swiftgodot 0.45.0SwiftGodot
debugDescription
A textual representation of this instance, suitable for debugging
ResourceSaver.swift:45var debugDescription: String { get }
Other members in extension
Type members
init(rawValue: Int
) static let bundleResources: ResourceSaver.SaverFlags
Bundles external resources.
static let changePath: ResourceSaver.SaverFlags
Changes the
resourcePath
of the saved resource to match its new location.static let compress: ResourceSaver.SaverFlags
Compress the resource on save using
FileAccess/CompressionMode/compressionZstd
. Only available for binary resource types.static let omitEditorProperties: ResourceSaver.SaverFlags
Do not save editor-specific metadata (identified by their
__editor
prefix).static let relativePaths: ResourceSaver.SaverFlags
Save the resource with a path relative to the scene which uses it.
static let replaceSubresourcePaths: ResourceSaver.SaverFlags
Take over the paths of the saved subresources (see
takeOverPath(_:)
).static let saveBigEndian: ResourceSaver.SaverFlags
Save as big endian (see
bigEndian
).