RDFramebufferPass

    Framebuffer pass attachment description (used by RenderingDevice).

    RDFramebufferPass.swift:22
    class RDFramebufferPass

    This class contains the list of attachment descriptions for a framebuffer pass. Each points with an index to a previously supplied list of texture attachments.

    Multipass framebuffers can optimize some configurations in mobile. On desktop, they provide little to no advantage.

    This object is used by RenderingDevice.

    Superclasses

    Citizens in SwiftGodot

    Conformances

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      A type with a customized textual representation.

    • protocol Equatable

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    • protocol Hashable

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    • protocol Identifiable<ID>

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    • protocol VariantRepresentable

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    • protocol VariantStorable

      Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.

    Type members

    Instance members