Enumerationmigueldeicaza.swiftgodot 0.45.0SwiftGodot
CompressionMode
PortableCompressedTexture2D.swift:22enum CompressionMode
Cases
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Type members
static func isKeepingAllCompressedBuffers(
) -> Bool Return whether the flag is overridden for all textures of this type.
static func setKeepAllCompressedBuffers(keep: Bool
) Overrides the flag globally for all textures of this type. This is used primarily by the editor.
class var godotClassName: StringName
Instance members
var keepCompressedBuffer: Bool
When running on the editor, this class will keep the source compressed data in memory. Otherwise, the source compressed data is lost after loading and the resource can’t be re saved.
var sizeOverride: Vector2
Allow overriding the texture size (for 2D only).
func createFromImage(Image?, compressionMode: PortableCompressedTexture2D.CompressionMode, normalMap: Bool, lossyQuality: Double
) Initializes the compressed texture from a base image. The compression mode must be provided.
func getCompressionMode(
) -> PortableCompressedTexture2D.CompressionMode Return the compression mode used (valid after initialized).
func getFormat(
) -> Image.Format Return the image format used (valid after initialized).
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Conformances
protocol CaseIterable
A type that provides a collection of all of its values.
protocol CustomDebugStringConvertible
A type with a customized textual representation suitable for debugging purposes.
protocol Equatable
A type that can be compared for value equality.
protocol Hashable
A type that can be hashed into a
Hasher
to produce an integer hash value.protocol RawRepresentable<RawValue>
A type that can be converted to and from an associated raw value.
Type members
Instance members
var debugDescription: String
A textual representation of this instance, suitable for debugging
Type features
static func != (lhs: Self, rhs: Self
) -> Bool Returns a Boolean value indicating whether two values are not equal.