Popup
Base class for contextual windows and panels with fixed position.
Popup.swift:22class Popup
Popup
is a base class for contextual windows and panels with fixed position. It’s a modal by default (see popupWindow
) and provides methods for implementing custom popup behavior.
This object emits the following signals:
Superclasses
class Window
Base class for all windows, dialogs, and popups.
Citizens in SwiftGodot
Conformances
protocol CustomStringConvertible
A type with a customized textual representation.
protocol Equatable
A type that can be compared for value equality.
protocol Hashable
A type that can be hashed into a
Hasher
to produce an integer hash value.protocol Identifiable<ID>
A class of types whose instances hold the value of an entity with stable identity.
protocol VariantRepresentable
Types that conform to VariantRepresentable can be stored directly in
Variant
with no conversion. These include all of the Variant types from Godot (for exampleGString
,Rect
,Plane
), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.protocol VariantStorable
Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.
Type members
Instance members
var popupHide: SimpleSignal
Emitted when the popup is hidden.
Subclasses
class PopupMenu
A modal window used to display a list of options.
class PopupPanel
A popup with a panel background.