PlaceholderCubemap

    A Cubemap without image data.

    PlaceholderCubemap.swift:24
    class PlaceholderCubemap

    This class replaces a Cubemap or a Cubemap-derived class in 2 conditions:

    • In dedicated server mode, where the image data shouldn’t affect game logic. This allows reducing the exported PCK’s size significantly.

    • When the Cubemap-derived class is missing, for example when using a different engine version.

    Superclasses

    Citizens in SwiftGodot

    Conformances

    • protocol CustomStringConvertible

      A type with a customized textual representation.

    • protocol Equatable

      A type that can be compared for value equality.

    • protocol Hashable

      A type that can be hashed into a Hasher to produce an integer hash value.

    • protocol Identifiable<ID>

      A class of types whose instances hold the value of an entity with stable identity.

    • protocol VariantRepresentable

      Types that conform to VariantRepresentable can be stored directly in Variant with no conversion. These include all of the Variant types from Godot (for example GString, Rect, Plane), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.

    • protocol VariantStorable

      Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.

    Type members