Enumeration Casemigueldeicaza.swiftgodot 0.45.0SwiftGodot
impulseClamp
If above 0, this value is the maximum value for an impulse that this Joint3D produces.
PinJoint3D.swift:19case impulseClamp
Other cases
case bias
The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
case damping
The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.