impulseClamp

    If above 0, this value is the maximum value for an impulse that this Joint3D produces.

    PinJoint3D.swift:19
    case impulseClamp

    Other cases

    • case bias

      The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.

    • case damping

      The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.