Enumeration Casemigueldeicaza.swiftgodot 0.45.0SwiftGodot
cylinder
The Shape3D
is a CylinderShape3D
.
case cylinder
Other cases
case worldBoundary
The
Shape3D
is aWorldBoundaryShape3D
.case separationRay
The
Shape3D
is aSeparationRayShape3D
.case sphere
The
Shape3D
is aSphereShape3D
.case box
The
Shape3D
is aBoxShape3D
.case capsule
The
Shape3D
is aCapsuleShape3D
.case convexPolygon
The
Shape3D
is aConvexPolygonShape3D
.case concavePolygon
The
Shape3D
is aConcavePolygonShape3D
.case heightmap
The
Shape3D
is aHeightMapShape3D
.case softBody
The
Shape3D
is used internally for a soft body. Any attempt to create this kind of shape results in an error.case custom
This constant is used internally by the engine. Any attempt to create this kind of shape results in an error.