AreaSpaceOverrideMode

    PhysicsServer3D.swift:434
    enum AreaSpaceOverrideMode

    Cases

    • case disabled

      This area does not affect gravity/damp. These are generally areas that exist only to detect collisions, and objects entering or exiting them.

    • case combine

      This area adds its gravity/damp values to whatever has been calculated so far. This way, many overlapping areas can combine their physics to make interesting effects.

    • case combineReplace

      This area adds its gravity/damp values to whatever has been calculated so far. Then stops taking into account the rest of the areas, even the default one.

    • case replace

      This area replaces any gravity/damp, even the default one, and stops taking into account the rest of the areas.

    • case replaceCombine

      This area replaces any gravity/damp calculated so far, but keeps calculating the rest of the areas, down to the default one.

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