CCDMode

    PhysicsServer2D.swift:396
    enum CCDMode

    Cases

    • case disabled

      Disables continuous collision detection. This is the fastest way to detect body collisions, but it can miss small and/or fast-moving objects.

    • case castRay

      Enables continuous collision detection by raycasting. It is faster than shapecasting, but less precise.

    • case castShape

      Enables continuous collision detection by shapecasting. It is the slowest CCD method, and the most precise.

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