rotates

    If true, this node rotates to follow the path, with the +X direction facing forward on the path.

    PathFollow2D.swift:68
    final var rotates: Bool { get set }

    Other members in extension

    Type members

    Instance members

    • var cubicInterp: Bool

      If true, the position between two cached points is interpolated cubically, and linearly otherwise.

    • var hOffset: Double

      The node’s offset along the curve.

    • var loop: Bool

      If true, any offset outside the path’s length will wrap around, instead of stopping at the ends. Use it for cyclic paths.

    • var progress: Double

      The distance along the path, in pixels. Changing this value sets this node’s position to a point within the path.

    • var progressRatio: Double

      The distance along the path as a number in the range 0.0 (for the first vertex) to 1.0 (for the last). This is just another way of expressing the progress within the path, as the offset supplied is multiplied internally by the path’s length.

    • var vOffset: Double

      The node’s offset perpendicular to the curve.