Open Class Propertymigueldeicaza.swiftgodot 0.45.0SwiftGodot
godotClassName
PackedScene.swift:21override class var godotClassName: StringName { get }
Overrides
Other members in extension
Types
Instance members
func canInstantiate(
) -> Bool Returns
true
if the scene file has nodes.func getState(
) -> SceneState? Returns the
SceneState
representing the scene file contents.func instantiate(editState: PackedScene.GenEditState
) -> Node? Instantiates the scene’s node hierarchy. Triggers child scene instantiation(s). Triggers a
Node
notificationSceneInstantiated```` notification on the root node.func pack(path: Node?
) -> GodotError Pack will ignore any sub-nodes not owned by given node. See
owner
.