PackedDataContainer

    Efficiently packs and serializes GArray or GDictionary.

    PackedDataContainer.swift:22
    class PackedDataContainer

    PackedDataContainer can be used to efficiently store data from untyped containers. The data is packed into raw bytes and can be saved to file. Only GArray and GDictionary can be stored this way.

    You can retrieve the data by iterating on the container, which will work as if iterating on the packed data itself. If the packed container is a GDictionary, the data can be retrieved by key names (String/StringName only).

    Nested containers will be packed recursively. While iterating, they will be returned as PackedDataContainerRef.

    Superclasses

    Citizens in SwiftGodot

    Conformances

    • protocol CustomStringConvertible

      A type with a customized textual representation.

    • protocol Equatable

      A type that can be compared for value equality.

    • protocol Hashable

      A type that can be hashed into a Hasher to produce an integer hash value.

    • protocol Identifiable<ID>

      A class of types whose instances hold the value of an entity with stable identity.

    • protocol VariantRepresentable

      Types that conform to VariantRepresentable can be stored directly in Variant with no conversion. These include all of the Variant types from Godot (for example GString, Rect, Plane), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.

    • protocol VariantStorable

      Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.

    Type members

    Instance members