Enumerationmigueldeicaza.swiftgodot 0.45.0SwiftGodot
Hands
OpenXRHand.swift:13enum Hands
Cases
case left
Tracking the player’s left hand.
case right
Tracking the player’s right hand.
case max
Maximum supported hands.
Other members in extension
Types
Type members
Instance members
var hand: OpenXRHand.Hands
Specifies whether this node tracks the left or right hand of the player.
var handSkeleton: NodePath
Set a
Skeleton3D
node for which the pose positions will be updated.var motionRange: OpenXRHand.MotionRange
Set the motion range (if supported) limiting the hand motion.
Citizens in SwiftGodot
Conformances
protocol CaseIterable
A type that provides a collection of all of its values.
protocol CustomDebugStringConvertible
A type with a customized textual representation suitable for debugging purposes.
protocol Equatable
A type that can be compared for value equality.
protocol Hashable
A type that can be hashed into a
Hasher
to produce an integer hash value.protocol RawRepresentable<RawValue>
A type that can be converted to and from an associated raw value.
Type members
Instance members
var debugDescription: String
A textual representation of this instance, suitable for debugging
Type features
static func != (lhs: Self, rhs: Self
) -> Bool Returns a Boolean value indicating whether two values are not equal.