Instance Propertymigueldeicaza.swiftgodot 0.45.0SwiftGodot
motionRange
Set the motion range (if supported) limiting the hand motion.
OpenXRHand.swift:67final var motionRange: OpenXRHand.MotionRange { get set }
Other members in extension
Types
Type members
Instance members
var hand: OpenXRHand.Hands
Specifies whether this node tracks the left or right hand of the player.
var handSkeleton: NodePath
Set a
Skeleton3D
node for which the pose positions will be updated.