DuplicateFlags

    Node.swift:143
    enum DuplicateFlags

    Cases

    • case signals

      Duplicate the node’s signal connections.

    • case groups

      Duplicate the node’s groups.

    • case scripts

      Duplicate the node’s script (also overriding the duplicated children’s scripts, if combined with .duplicateUseInstantiation).

    • case useInstantiation

      Duplicate using instantiate(editState:). If the node comes from a scene saved on disk, re-uses instantiate(editState:) as the base for the duplicated node and its children.

    Other members in extension

    View members

    Hide members

    This section is hidden by default because it contains too many (176) members.

    Types

    Type members

    Instance members

    Show implementation details (10)

    Hide implementation details

    Citizens in SwiftGodot

    Conformances

    Type members

    Instance members

    Type features

    Instance features