Mutex
A binary Semaphore
for synchronization of multiple Thread
s.
class Mutex
A synchronization mutex (mutual exclusion). This is used to synchronize multiple Thread
s, and is equivalent to a binary Semaphore
. It guarantees that only one thread can access a critical section at a time.
This is a reentrant mutex, meaning that it can be locked multiple times by one thread, provided it also unlocks it as many times.
Superclasses
class RefCounted
Base class for reference-counted objects.
Citizens in SwiftGodot
Conformances
protocol CustomStringConvertible
A type with a customized textual representation.
protocol Equatable
A type that can be compared for value equality.
protocol Hashable
A type that can be hashed into a
Hasher
to produce an integer hash value.protocol Identifiable<ID>
A class of types whose instances hold the value of an entity with stable identity.
protocol VariantRepresentable
Types that conform to VariantRepresentable can be stored directly in
Variant
with no conversion. These include all of the Variant types from Godot (for exampleGString
,Rect
,Plane
), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.protocol VariantStorable
Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.
Type members
Instance members
func lock(
) Locks this
Mutex
, blocks until it is unlocked by the current owner.func tryLock(
) -> Bool Tries locking this
Mutex
, but does not block. Returnstrue
on success,false
otherwise.func unlock(
) Unlocks this
Mutex
, leaving it to other threads.