Mutex

    A binary Semaphore for synchronization of multiple Threads.

    Mutex.swift:28
    class Mutex

    A synchronization mutex (mutual exclusion). This is used to synchronize multiple Threads, and is equivalent to a binary Semaphore. It guarantees that only one thread can access a critical section at a time.

    This is a reentrant mutex, meaning that it can be locked multiple times by one thread, provided it also unlocks it as many times.

    • When a Mutex’s reference count reaches zero and it is therefore destroyed, no threads (including the one on which the destruction will happen) must have it locked.

    • When a Thread’s reference count reaches zero and it is therefore destroyed, it must not have any mutex locked.

    Superclasses

    Citizens in SwiftGodot

    Conformances

    • protocol CustomStringConvertible

      A type with a customized textual representation.

    • protocol Equatable

      A type that can be compared for value equality.

    • protocol Hashable

      A type that can be hashed into a Hasher to produce an integer hash value.

    • protocol Identifiable<ID>

      A class of types whose instances hold the value of an entity with stable identity.

    • protocol VariantRepresentable

      Types that conform to VariantRepresentable can be stored directly in Variant with no conversion. These include all of the Variant types from Godot (for example GString, Rect, Plane), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.

    • protocol VariantStorable

      Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.

    Type members

    Instance members