VisibilityUpdateMode

    MultiplayerSynchronizer.swift:29
    enum VisibilityUpdateMode

    Cases

    • case idle

      Visibility filters are updated during process frames (see NodenotificationInternalProcess````).

    • case physics

      Visibility filters are updated during physics frames (see NodenotificationInternalPhysicsProcess````).

    • case none

      Visibility filters are not updated automatically, and must be updated manually by calling updateVisibility(forPeer:).

    Other members in extension

    View members

    Hide members

    This section is hidden by default because it contains too many (16) members.

    Types

    Type members

    Instance members

    Citizens in SwiftGodot

    Conformances

    Type members

    Instance members

    Type features

    Instance features