scene

    Use the scene’s environment lighting when baking lightmaps.

    LightmapGI.swift:118
    case scene

    Other cases

    • case disabled

      Ignore environment lighting when baking lightmaps.

    • case customSky

      Use environmentCustomSky as a source of environment lighting when baking lightmaps.

    • case customColor

      Use environmentCustomColor multiplied by environmentCustomEnergy as a constant source of environment lighting when baking lightmaps.