ShadowFilter

    Light2D.swift:13
    enum ShadowFilter

    Cases

    • case none

      No filter applies to the shadow map. This provides hard shadow edges and is the fastest to render. See shadowFilter.

    • case pcf5

      Percentage closer filtering (5 samples) applies to the shadow map. This is slower compared to hard shadow rendering. See shadowFilter.

    • case pcf13

      Percentage closer filtering (13 samples) applies to the shadow map. This is the slowest shadow filtering mode, and should be used sparingly. See shadowFilter.

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