Instance Methodmigueldeicaza.swiftgodot 0.45.0SwiftGodot
getBoneAttachmentCount
GLTFSkeleton.swift:284final func getBoneAttachmentCount() -> Int32
final func getBoneAttachmentCount() -> Int32
s10SwiftGodot12GLTFSkeletonC22getBoneAttachmentCounts5Int32VyF
What are these?
FNV24: [5A0WF]
import SwiftGodot
Framework to write Godot Game Extensions using the Swift Programming Language.
class GLTFSkeleton
@frozen struct Int32
A 32-bit signed integer value type.
override class var godotClassName: StringName { get }
final var godotBoneNode: GDictionary { get set }
final var joints: PackedInt32Array { get set }
final var roots: PackedInt32Array { get set }
final var uniqueNames: VariantCollection<String> { get set }
final func getBoneAttachment(idx: Int32) -> BoneAttachment3D?
final func getGodotSkeleton() -> Skeleton3D?