Instance Propertymigueldeicaza.swiftgodot 0.45.0SwiftGodot
byteStride
GLTFBufferView.swift:46final var byteStride: Int32 { get set }
final var byteStride: Int32 { get set }
import SwiftGodot
Framework to write Godot Game Extensions using the Swift Programming Language.
class GLTFBufferView
@frozen struct Int32
A 32-bit signed integer value type.
override class var godotClassName: StringName { get }
final var buffer: Int32 { get set }
final var byteLength: Int32 { get set }
final var byteOffset: Int32 { get set }
final var indices: Bool { get set }