FileSystemDock

    Godot editor’s dock for managing files in the project.

    FileSystemDock.swift:26
    class FileSystemDock

    This class is available only in EditorPlugins and can’t be instantiated. You can access it using getFileSystemDock.

    While FileSystemDock doesn’t expose any methods for file manipulation, it can listen for various file-related signals.

    This object emits the following signals:

    Superclasses

    Citizens in SwiftGodot

    Conformances

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