Enumeration Casemigueldeicaza.swiftgodot 0.45.0SwiftGodot
connecting
The peer is currently attempting to connect.
ENetPacketPeer.swift:22case connecting
Other cases
case disconnected
The peer is disconnected.
case acknowledgingConnect
The peer has acknowledged the connection request.
case connectionPending
The peer is currently connecting.
case connectionSucceeded
The peer has successfully connected, but is not ready to communicate with yet (.stateConnected).
case connected
The peer is currently connected and ready to communicate with.
case disconnectLater
The peer is slated to disconnect after it has no more outgoing packets to send.
case disconnecting
The peer is currently disconnecting.
case acknowledgingDisconnect
The peer has acknowledged the disconnection request.
case zombie
The peer has lost connection, but is not considered truly disconnected (as the peer didn’t acknowledge the disconnection request).