EditorSpinSlider

    Godot editor’s control for editing numeric values.

    EditorSpinSlider.swift:22
    class EditorSpinSlider

    This Control node is used in the editor’s Inspector dock to allow editing of numeric values. Can be used with EditorInspectorPlugin to recreate the same behavior.

    If the step value is 1, the EditorSpinSlider will display up/down arrows, similar to SpinBox. If the step value is not 1, a slider will be displayed instead.

    This object emits the following signals:

    Superclasses

    • class Range

      Abstract base class for controls that represent a number within a range.

    Citizens in SwiftGodot

    Conformances

    • protocol CustomStringConvertible

      A type with a customized textual representation.

    • protocol Equatable

      A type that can be compared for value equality.

    • protocol Hashable

      A type that can be hashed into a Hasher to produce an integer hash value.

    • protocol Identifiable<ID>

      A class of types whose instances hold the value of an entity with stable identity.

    • protocol VariantRepresentable

      Types that conform to VariantRepresentable can be stored directly in Variant with no conversion. These include all of the Variant types from Godot (for example GString, Rect, Plane), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.

    • protocol VariantStorable

      Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.

    Type members

    Instance members