Instance Propertymigueldeicaza.swiftgodot 0.45.0SwiftGodot
emitted
You can await this property to wait for the signal to be emitted once
EditorProperty.swift:700var emitted: Void { get async }
Other members in extension
Instance members
func connect(flags: Object.ConnectFlags, @escaping (_ property: StringName, _ value: Variant, _ field: StringName, _ changing: Bool) -> ()
) -> Object Connects the signal to the specified callback
func disconnect(Object
) Disconnects a signal that was previously connected, the return value from calling
connect(flags:_:)