DisableMode

    CollisionObject3D.swift:23
    enum DisableMode

    Cases

    • case remove

      When processMode is set to disabled, remove from the physics simulation to stop all physics interactions with this CollisionObject3D.

    • case makeStatic

      When processMode is set to disabled, make the body static. Doesn’t affect Area3D. PhysicsBody3D can’t be affected by forces or other bodies while static.

    • case keepActive

      When processMode is set to disabled, do not affect the physics simulation.

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