Enumerationmigueldeicaza.swiftgodot 0.46.0SwiftGodot
ClassBehavior
MacroDefs.swift:24enum ClassBehaviorenum ClassBehaviorimport SwiftGodotFramework to write Godot Game Extensions using the Swift Programming Language.
case gameplaycase toolprotocol EquatableA type that can be compared for value equality.
protocol Hashable : EquatableA type that can be hashed into a Hasher to produce an integer hash value.
protocol RawRepresentable<RawValue>A type that can be converted to and from an associated raw value.
init?(rawValue: Int) var hashValue: Int { get }static func != (lhs: Self, rhs: Self) -> Bool Returns a Boolean value indicating whether two values are not equal.
func hash(into hasher: inout Hasher)