CheckBox
A button that represents a binary choice.
CheckBox.swift:22class CheckBox
CheckBox
allows the user to choose one of only two possible options. It’s similar to CheckButton
in functionality, but it has a different appearance. To follow established UX patterns, it’s recommended to use CheckBox
when toggling it has no immediate effect on something. For example, it could be used when toggling it will only do something once a confirmation button is pressed.
See also BaseButton
which contains common properties and methods associated with this node.
When buttonGroup
specifies a ButtonGroup
, CheckBox
changes its appearance to that of a radio button and uses the various radio_*
theme properties.
Superclasses
class Button
A themed button that can contain text and an icon.
Citizens in SwiftGodot
Conformances
protocol CustomStringConvertible
A type with a customized textual representation.
protocol Equatable
A type that can be compared for value equality.
protocol Hashable
A type that can be hashed into a
Hasher
to produce an integer hash value.protocol Identifiable<ID>
A class of types whose instances hold the value of an entity with stable identity.
protocol VariantRepresentable
Types that conform to VariantRepresentable can be stored directly in
Variant
with no conversion. These include all of the Variant types from Godot (for exampleGString
,Rect
,Plane
), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.protocol VariantStorable
Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.