AudioStreamMP3
MP3 audio stream driver.
AudioStreamMP3.swift:17class AudioStreamMP3
MP3 audio stream driver. See data
if you want to load an MP3 file at run-time.
Superclasses
class AudioStream
Base class for audio streams.
Citizens in SwiftGodot
Conformances
protocol CustomStringConvertible
A type with a customized textual representation.
protocol Equatable
A type that can be compared for value equality.
protocol Hashable
A type that can be hashed into a
Hasher
to produce an integer hash value.protocol Identifiable<ID>
A class of types whose instances hold the value of an entity with stable identity.
protocol VariantRepresentable
Types that conform to VariantRepresentable can be stored directly in
Variant
with no conversion. These include all of the Variant types from Godot (for exampleGString
,Rect
,Plane
), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.protocol VariantStorable
Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.
Type members
Instance members
var barBeats: Int32
var beatCount: Int32
var bpm: Double
var data: PackedByteArray
Contains the audio data in bytes.
var loop: Bool
If
true
, the stream will automatically loop when it reaches the end.var loopOffset: Double
Time in seconds at which the stream starts after being looped.