AudioEffectDelay

    Adds a delay audio effect to an audio bus. Plays input signal back after a period of time.

    AudioEffectDelay.swift:14
    class AudioEffectDelay

    Two tap delay and feedback options.

    Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.

    Superclasses

    Citizens in SwiftGodot

    Conformances

    • protocol CustomStringConvertible

      A type with a customized textual representation.

    • protocol Equatable

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    • protocol Hashable

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    • protocol Identifiable<ID>

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    • protocol VariantStorable

      Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.

    Type members

    Instance members