AspectRatioContainer
A container that preserves the proportions of its child controls.
AspectRatioContainer.swift:17class AspectRatioContainer
A container type that arranges its child controls in a way that preserves their proportions automatically when the container is resized. Useful when a container has a dynamic size and the child nodes must adjust their sizes accordingly without losing their aspect ratios.
Superclasses
class Container
Base class for all GUI containers.
Citizens in SwiftGodot
Conformances
protocol CustomStringConvertible
A type with a customized textual representation.
protocol Equatable
A type that can be compared for value equality.
protocol Hashable
A type that can be hashed into a
Hasher
to produce an integer hash value.protocol Identifiable<ID>
A class of types whose instances hold the value of an entity with stable identity.
protocol VariantRepresentable
Types that conform to VariantRepresentable can be stored directly in
Variant
with no conversion. These include all of the Variant types from Godot (for exampleGString
,Rect
,Plane
), Godot objects (those that subclass SwiftGodot.Object) as well as the built-in Swift types UInt8, Int64 and Double.protocol VariantStorable
Types that conform to VariantStorable can be stored in a Variant and can be extracted back out of a Variant.
Types
Type members
Instance members
var alignmentHorizontal: AspectRatioContainer.AlignmentMode
Specifies the horizontal relative position of child controls.
var alignmentVertical: AspectRatioContainer.AlignmentMode
Specifies the vertical relative position of child controls.
var ratio: Double
The aspect ratio to enforce on child controls. This is the width divided by the height. The ratio depends on the
stretchMode
.var stretchMode: AspectRatioContainer.StretchMode
The stretch mode used to align child controls.