blendAnimation(_:time:delta:seeked:isExternalSeeking:blend:loopedFlag:)

    Blend an animation by blend amount (name must be valid in the linked AnimationPlayer). A time and delta may be passed, as well as whether seeked happened.

    AnimationNode.swift:437
    final func blendAnimation(_ animation: StringName, time: Double, delta: Double, seeked: Bool, isExternalSeeking: Bool, blend: Double, loopedFlag: Animation.LoopedFlag = .none)

    A loopedFlag is used by internal processing immediately after the loop. See also Animation.LoopedFlag.

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