AnimationCallbackModeProcess

    AnimationMixer.swift:26
    enum AnimationCallbackModeProcess

    Cases

    • case physics

      Process animation during physics frames (see NodenotificationInternalPhysicsProcess````). This is especially useful when animating physics bodies.

    • case idle

      Process animation during process frames (see NodenotificationInternalProcess````).

    • case manual

      Do not process animation. Use advance(delta:) to process the animation manually.

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