Instance Methodmigueldeicaza.swiftgodot 0.46.0SwiftGodot->Swift
lerp(to:weight:)
LinearInterpolation.swift:43func lerp(to: Double, weight: any BinaryFloatingPoint) -> Double func lerp(to: Double, weight: any BinaryFloatingPoint) -> Double import Swiftimport SwiftGodotFramework to write Godot Game Extensions using the Swift Programming Language.
@frozen struct DoubleA double-precision, floating-point value type.
protocol BinaryFloatingPoint : ExpressibleByFloatLiteral, FloatingPointA radix-2 (binary) floating-point type.
static var godotType: Variant.GType { get }